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Overview:

We of the Woods is an open-world survival roguelike game where players must play as various animals in a forest to undo a growing corruption that is destroying their home.

Development Diary:

We of the Woods came from the humble origins of the Global Game Jam in 2014. After winning Best Art at the Sydney GGJ Event the team overhauled our early, experimental game concept and began adding content, developing a narrative, and refining the direction and scope of the game. Due to all members of the team having a full-time job and many having families, production slowly progresses in short and sporatic bursts.

We of the Woods

Design & Animation

Platform:

Platforms

PC & Mac

Tools

Unity, Illustrator, & Spine

Roles

Game Designer & Animator

Social Media

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PC & Mac

Stagwood Studios is owned by Bretton Hamilton, a designer with a background in VR design, game development, and teaching

Want to get to know me? Check out the About page or send me an email via the Contact page!

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