

How to be a Master Guide to VR
This is a 'how to' guide of techniques to apply for VR demo work that will create a positive experience for those who are lucky enou


Bit Bowling - Humble Origins
Bit Bowling wasn't originally all sheep and sunshine! Here's how I worked with two of my students to upgrade their project with the


Game Convention - Melbourne!
We're concluding a hectic week of Game Conventions! I'm going to briefly recap my favorite talks I saw at Unite and GCAP!


Virtual Reality - The Challenges We Face - Part 3
Our pranks and poor design practices have really affected public perception of this new technology. Let's talk about how it happened, an


Virtual Reality - The Challenges We Face - Part 1
Virtual Reality has some large obstacles to overcome if we want to be relevant. In Part 1 of this series we'll talk about the Content st


Game Jams - Twenty Games!
One of my proudest accomplishments as an indie developer is how often I participate in game jams! While the games made at a jam are...


How I Applied Game Design to Teaching
My background as a freelance game designer was put to the test when I began my career as a teacher. Here's what I learned and the projec


Challenge - Designing a Hearthstone Card
I'm a huge fan of Blizzard and Collectable Card Games. Hearthstone is Blizzard's successful exploration of this genre. I've been working...


A Strong Case for Bachelor's Degrees
In the game industry, like most creative industries, it is common knowledge that a good portfolio, proper networking, and passion are...