

Bit Bowling - Our First Public Demo
Bit Bowling goes face to face with some public playtesters. Here we talk about some of the feedback we got, and possible improvements.


Bit Bowling - Leading the Player
One of the surviving concepts from the original version of the game is that players need to determine the correct ledge to knock balls/sheep


Bit Bowling - Humble Origins
Bit Bowling wasn't originally all sheep and sunshine! Here's how I worked with two of my students to upgrade their project with the


GGJ 2017 - Across the Pond
Thoughts on this past Global Game Jam 2017! I worked in Amsterdam on a small team of 3 to produce Across the Pond, a chill, turn-based strat


Color Tag - Design Like Water
Here's a look at how I applied fluid physics to the philosophy of my level design in Color Tag!


Dungeon Sandwich – Halfway Through!
We are officially two weeks deep into Dungeon Sandwich, and we’re right on schedule! The character is fully animated and can run around...