

Picking a New User's First Experience
Now that you are a Master Guide to VR we’ll be looking at which experiences should be applauded or avoided for a user's first time weari


How to be a Master Guide to VR
This is a 'how to' guide of techniques to apply for VR demo work that will create a positive experience for those who are lucky enou


Visiting Stockholm
I just returned to Belgium from Sweden, where I met some fantastic developers and explored what the city of Stockholm has to offer! Best...


Virtual Reality - The Challenges We Face - Part 3
Our pranks and poor design practices have really affected public perception of this new technology. Let's talk about how it happened, an


Virtual Reality - The Challenges We Face - Part 2
This brings us to the next big challenge we face in the VR industry; The cost of a good headset, VR peripherals, and a powerful base station


Virtual Reality - The Challenges We Face - Part 1
Virtual Reality has some large obstacles to overcome if we want to be relevant. In Part 1 of this series we'll talk about the Content st


How I Applied Game Design to Teaching
My background as a freelance game designer was put to the test when I began my career as a teacher. Here's what I learned and the projec


Slice of Life - Work & Life Balance
I planned only to write these Slice of Life blogs once every other month or so, but I thought I'd share my experience with grappling with...


Slice of Life - Sport & Fitness
Hello, my name is Bretton Hamilton. I'm an experience designer with games being my medium of choice. I am a strong believer in throwing...


A Strong Case for Bachelor's Degrees
In the game industry, like most creative industries, it is common knowledge that a good portfolio, proper networking, and passion are...